7.2 Reason to Kill
Players must have a suitable, realistic and valid reason to kill or attempt to kill another player. This includes regular killings during combat/conflict and deaths involved with any pre-negotiated perma-deaths.
Death is a serious subject and should be treated as such. Consequences for murder, attempted murder, accidental death, or seeing a death should be roleplayed appropriately.
Shooting and killing a Cop at Burger Shot as a gang member with no escalation of conflict beforehand.
Killing someone just for belonging to a faction/gang (unless your factions are currently at war.)
Killing a doctor/EMS for attempting to treat someone you have shot.
Killing someone for wearing ‘your’ particular style of hat, shirt, etc. (This does not include approved/custom gang flags/MC cuts, but players still need to initiate.)
Last updated
